Stígðu inn í heim af óteljandi sögum
How elites shape the use of force in American foreign policy
One of the most widely held views of democratic leaders is that they are cautious about using military force because voters can hold them accountable, ultimately making democracies more peaceful. How, then, are leaders able to wage war in the face of popular opposition, or end conflicts when the public still supports them? The Insiders’ Game sheds light on this enduring puzzle, arguing that the primary constraints on decisions about war and peace come from elites, not the public.
Elizabeth Saunders focuses on three groups of elites—presidential advisers, legislators, and military officials—to show how the dynamics of this insiders’ game are key to understanding the use of force in American foreign policy. She explores how elite preferences differ from those of ordinary voters, and how leaders must bargain with elites to secure their support for war. Saunders provides insights into why leaders start and prolong conflicts the public does not want, but also demonstrates how elites can force leaders to change course and end wars.
Tracing presidential decisions about the use of force from the Cold War through the wars in Iraq and Afghanistan, Saunders reveals how the elite politics of war are a central feature of democracy. The Insiders’ Game shifts the focus of democratic accountability from the voting booth to the halls of power.
© 2024 Princeton University Press (Rafbók): 9780691215822
Útgáfudagur
Rafbók: 26 mars 2024
Hundruðir þúsunda raf- og hljóðbóka
Yfir 400 titlar frá Storytel Original
Barnvænt viðmót með Kids Mode
Vistaðu bækurnar fyrir ferðalögin
Besti valkosturinn fyrir einn notanda
1 aðgangur
Ótakmörkuð hlustun
Engin skuldbinding
Getur sagt upp hvenær sem er
Fyrir þau sem vilja deila sögum með fjölskyldu og vinum.
2-6 aðgangar
100 klst/mán fyrir hvern aðgang
Engin skuldbinding
Getur sagt upp hvenær sem er
2 aðgangar
3990 kr /á mánuðiÍslenska
Ísland